At this point, suggests that the franchise is out of surprises. It comes with a strong suite of modes, but despite small remixing year after year, the yearly releases are starting to blend together (when they haven't already). Mechanics get minor tweaks or additions, but mostly remain untouched. Therefore, for all those embedded at the 2K cycle, you understand what the deal is, but because this year's game changes things mainly on a surface level, it is difficult to be excited about still another entry.
And that does not only come from the player likenesses, character creation tools, or the broadcast-style demonstration; it's a matter of the core gameplay, too. Dribble goes with the ideal stick offer almost full control of ball handling. It can feel somewhat cluttered using so many activities mapped to marginally different motions on just one rod, as errant inputs may occasionally have you pull a pump-fake instead of the crossover you intended. But if you can master a few key moves, you are going to be in an advantage for opportunities to drive to the basket or enhance shot . The same goes for making the right moves at the post-game to either get beneath defenders or get placement . All of these are principles of NBA 2K for quite a while.
The big new addition in terms of offense is the discretionary Pro Stick shooting. Prior to 2K21, shooting would either be done by holding down Square, X, or the right stick and timing your release in the height of your jump, indicated by a shot meter overhead. With Guru Stick shooting enabled, you hold the ideal stick down without having to be concerned about release time and instead concentrate on precise pole alignment according to the shot meter before your player releases the shooter. As soon as it's a lot easier to just use square or X for scoring from the paint, Guru Stick is a viable new alternative for jump shots, especially in scenarios when lag or latency can throw away traditional-style launch time.